Maplestory hyper stat optimizer

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Hyper Stat guide? How should I level my hyper stats? I tried to look at some calculator but understand it to be honest. Then I saw one guide but looks old since it doesn't have atk. Im a level 200 hero. This is not ideal, but this is what i do. Damage is priority. Critical damage, IED, Boss damage. Then Arcane force for VJ and Chu Chu.You can also use this if you want. Hyper Stats Points Calculator. Personally, I usually prioritize my hyper stats in this order. Damage > Crit Rate > Crit Damage > Boss Damage > Ignore Defense > Stance/Main Stats (try to avoid it) The above is the standard one that I usually go with.Languages. JavaScript 92.1%. HTML 7.9%. Contribute to WWW5911/MapleStory_HyperStateOptimizer development by creating an account on GitHub.

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Crit damage is ones of the hardest stats to get, and Attack typically gives the largest damage boost, which is why Main Attack with sub main stat and crit damage is usually the largest damage increase as a first hexa stat. Boss and IED are significantly easier to get, especially with Familars and Gollux in GMS.dual blade hyper stat build or what to prioritize. Damage, arcane force (if needed), boss dmg, ied, bonus exp if not bossing and grinding. I would say Arcane Force if you don't have 1.5x the needed Arcane Force needed for training (if the field has a requirement of 100 you want 150 so you do 1.5x the damage you normally do, and if you have less ...Reset price is reasonable enough to switch when you need to :3. AF Hyper makes leveling up alts and progressing the next Arcane area so much easier. It's arguably the best damage booster and defense mitigation for a single stat until you hit an area you're completely set on staying at for farming symbols. Don't increase ATT until all the others are at 10, or unless an end-game optimizer (assuming end-game status) says so. (which won't be until around like 245+) 10 IED / Dmg / Boss -> CritDmg -> decide between crit rate vs Att depending on how high-leveled your Vicious Shot is. When you reach 245+ territory, optimizers may suggest going 11~12 on ... If you find it hard to accept help, even when you need it, this might be a trauma response known as hyper-independence. Are you fiercely independent, or do you push people away bec...Hyper Stat Types; Obtaining Hyper Stat Points; Amount of Required Hyper Stat Points; What is an Ability? Ability Reset; What is AP? AP stands for 'Ability Point', and it's a value that can increase the stats …Aug 9, 2022 · Here are the hyper stats you should look at filling when mobbing/grinding in Maplestory.#maplestory #quest #guide #nexon #nexonnm #reboot #experience #bossin... In the ever-evolving world of MapleStory, the right distribution of hyper stat points can be a game-changer. Harness the potential of your… 2 min read · 2 days ago You guys owe me 24mil, thanks!Find me on socials!Twitch! http://bit.ly/3UomcU1Instagram! https://bit.ly/3firIc6Main YouTube! https://bit.ly/3gVnVluThanks for... Posted in MapleStory. Updated on December 15, 2020 by Ayumilove. Quick Links. Ayumilove MapleStory Hyper Stat Calculator Reboot (Simulator) MapleStory Hyper Stats Overview. You will receive Hyper Stat Points beginning at Level 140. Hyper Stat Points are used increase your Hyper Stats. Instructions: 1. Click the grid spaces you want to be filled, the region click will help you fill it in faster. 2. Input the amount of each shape you want to be filled in the board. 3. The space that the pieces take up should equal the amount of grid spaces you filled, although the program will still try to run otherwise. Yes, this is true. You lose attack speed while transformed. However, Final Trance (level 200 Hyper) is an auto-transformation ability that gives you 50% damage, 40% crit, some other stuff, and all the effects of being transformed in the first place. This is quite a boost and is usually more worth it for most cases, with the outlier being if you ... Add a Comment. tidalslimshady • Reboot NA • 2 yr. ago. Crit rate up to 100, crit damage, damage for mobbing are your biggest influencers. Theres also flat stat/ flat Matt. bonus exp and arcane force which will all influence that side. Boss% and ignore defense are hugely important stats for bossing. 3. In the ever-evolving world of MapleStory, the right distribution of hyper stat points can be a game-changer. Harness the potential of your… 2 min read · Nov 7, 2023Direct link to Xenogent's tool: https://xenogents.github.io/LegionSolver/(9k legion is 38 characters, apologies for misspeaking in the video)#maplestory #fre...Crit damage is ones of the hardest stats to get, and Attack typically gives the largest damage boost, which is why Main Attack with sub main stat and crit damage is usually the largest damage increase as a first hexa stat. Boss and IED are significantly easier to get, especially with Familars and Gollux in GMS.Did you know the smart home trend started developing in the 1950s? Read on to learn more about 'How Smart Homes Take the World.' Expert Advice On Improving Your Home Videos Latest ...

Reset price is reasonable enough to switch when you need to :3. AF Hyper makes leveling up alts and progressing the next Arcane area so much easier. It's arguably the best damage booster and defense mitigation for a single stat until you hit an area you're completely set on staying at for farming symbols. Stat Equivalent. Calculator. This tool is designed to determine your character's stat equivalences. Step 1. Enter Your Stats. Step 2. Select Your Setup. So either Boss% or Crit Damage probably to 15 one after the other. That's what I pretty much said, the point scaling per level gets worse. Yeah but you said to 15 one after the other which implies you should go to fifteen. Probably best to stay between 12/13. Mmm I suppose, someone should do the maths.Shadower hyper stat question 2020. So, I’ve been reading of couple of posts about shadowed hyper stats. And from what I’ve seen the basis is: Damage>Crit>crit damage>boss>ied. And to that iteration, I’m curious about how accurate that is.. like is 100% crit an absolute necessity?Personally, i didnt put any into status resist/power stance. For most of the high-tier bosses these stats are pretty much useless; and for the bosses where status resist matters, your haku's foxfire is sufficient. Power stance you have a base of 80% with haku's buff - which is usually enough for bosses with knockback.

Find out how much Facebook ads cost this year and how to improve your return on ad spend. Marketing | How To REVIEWED BY: Elizabeth Kraus Elizabeth Kraus has more than a decade of ...Though at your level, I wouldn't worry about it just yet. I tried using the calculator but nothing was happening for me once I inputted my numbers. You need to fill out the Character Stats sheet first. For help, you may join the GMS Meta Community. Hey everyone, I’m a lvl 194 dual blade in reboot and I really want to optimize my hyper stats ...…

Reader Q&A - also see RECOMMENDED ARTICLES & FAQs. Aug 6, 2023 · Direct link to Xenogent's tool: https://xenogents.. Possible cause: I'm having difficulty finding the hyper stat build for shadower if there is one, but I was.

120K subscribers in the Maplestory community. The Reddit community for MapleStory. Not affiliated with or restricted by Nexon. https://discord.gg/ms ... legion and hyper stats. Hypers may help significantly, try to have a training and bossing preset. ... you don't need to optimize any of them, those are great potentials for 17k stat. if ...Hyper stats and hyper passive skill (NL) Hyperstats: 5 luk - 7 crit dmg - 6 ign def - 10 dmg - 9 boss dmg. Hyper passive skill: showdown reinforce and enhance (exp/drop) Quad star - reinforce, boss and extra strike. Stats are fine although I wouldn't bother with luk and just do crit damage first. The passives look ok too although you might want ...Hyper Stats don't matter as much if you're only lvl 140, you'll only have a few points at that level. For Kanna, yes, you'd want to raise DF since that raises Kanna's maximum Mana. I don't think it works for Kinesis, though, since their Psychic Points System is different from Demon Slayer's and Kanna's. Once you're level 200+, go with something ...

Damage is good for all classes. Here is an optimizer for hyper stats if you want https://repl.it/B7TM/6 Hyper stats and hyper passive skill (NL) Hyperstats: 5 luk - 7 crit dmg - 6 ign def - 10 dmg - 9 boss dmg. Hyper passive skill: showdown reinforce and enhance (exp/drop) Quad star - reinforce, boss and extra strike. Stats are fine although I wouldn't bother with luk and just do crit damage first. The passives look ok too although you might want ...So either Boss% or Crit Damage probably to 15 one after the other. That's what I pretty much said, the point scaling per level gets worse. Yeah but you said to 15 one after the other which implies you should go to fifteen. Probably best to stay between 12/13. Mmm I suppose, someone should do the maths.

Dark Knight Hyper Skill Build Guide: 1. Gungnir’s Descent – Guardb Most people fully utilize the hyper stat source by giving Lv10 to all the important bread and butter (increased damage to mob and exp up to Lv10 for grinding; IED%, boss damage% for bossing. And critical damage + damage% for both; critical rate, depends). You’re free to add anything to Lv5.I'm having difficulty finding the hyper stat build for shadower if there is one, but I was wondering which stats I should prioritize or build towards? Thanks! Pretty much same for all classes, Get exp/dmg/crit dmg/boss dmg/ied to 10. Add points to crit rate if needed. If you're super serious about min maxing you can reset to max out exp when ... Hyper Stat Calculator. An intuitive and easy to use tool thaHyperX and Nexon come together with this exc Languages. JavaScript 92.1%. HTML 7.9%. Contribute to WWW5911/MapleStory_HyperStateOptimizer development by creating an account on GitHub.Here are the hyper stats you should look at filling when mobbing/grinding in Maplestory.#maplestory #quest #guide #nexon #nexonnm #reboot #experience #bossin... SuckHard's Hyper Stat Calculator (Update) Hey ev At 94% IED, damage is still reduced to 82% for bosses with 300% defense. So the calculator say 14 points into IED (about 42% IED) will increase the IED to about 97% total IED, which mean your damage is now only reduced to 91%. Endgame is much more than 95 ied. Quick Zero Guide with Hidden Mechanics and General Gameplay. Information. Zero is confirmed to be released in ALL servers so here's a gameplay guide. You will need at least one character that is level 100+ to make a Zero. You also cannot burn Zero, so don't ask. DISCLAIMER: I have double-checked the following information to the best of my ... Level 1: 10% damage and +5,000,000 damage cap for aSo either Boss% or Crit Damage probably to 15 one after the otAlso have beast tamer link and 5th job decent sharp eyes. Hyper stats MapleStory HEXA Stat Calculator. HEXA Stat Levels. Main Stat Additional Stat 1 Additional Stat 2; Core {{k+1}} Stat Conversion. 1 mainstat% = main stat 1 att = main stat 8 crit damage = mainstat% 40% boss = att% 1% IED = % boss ... 120K subscribers in the Maplestory community. The Hyper stats and hyper passive skill (NL) Hyperstats: 5 luk - 7 crit dmg - 6 ign def - 10 dmg - 9 boss dmg. Hyper passive skill: showdown reinforce and enhance (exp/drop) Quad star - reinforce, boss and extra strike. Stats are fine although I wouldn't bother with luk and just do crit damage first. The passives look ok too although you might want ... Trigger - Dmg Increase. Reign of Destruction +4s duration. Aether[You kinda just do what naturally works. You only get a few pMathBro's Maplestory Tools. Cubing WSE Sta Level 1: 10% damage and +5,000,000 damage cap for all Resistance party members for 60 seconds. There is a cooldown of 120 seconds. Battle Mage Hyper Skill Build Guide: 1. Dark Genesis – Additional Reinforce (MAX) 2. Dark Aura – Boss Rush (MAX) 3. Party Shield – Enhance (MAX) 4. Party Shield – Cooldown Cutter (MAX) 5.Just take full board crit rate + boss with main stats with wa/matk if your class lack crit rate. That 5% crit dmg wont notice that much. If you are 6k then prioritise crit dmg+boss dmg. If you still lack crit rate at 6k, cut some boss and put on some block until you have 100% crit rate. Crit rate is the second to last dmg multiplier so it’s ...