Eu4 japan ideas

It would save you a few months at best. 2 Selective Integration

1.35 Dev diaries playlist - https://www.youtube.com/playlist?list=PLQYwQrZmzDdL-bpwfxsDj2wFke2kK4tI7Join our future mps here on Discord: https://discord.gg/N...And do I switch to Japanese ideas or keep Tokugawa ones? I'm planning colonization of nearby islands and trade, eventual conquest of Philippines, Moluccas and Korea. Tokugawa has 10%INF combat ability, -15%AE, -10%DEV cost and 10%morale, 20%spy construction, stability -10%, discipline +5%, authonomy -05, tolerance +2 and unrest -1.

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Ideas for Japan? : r/eu4 by Ideas for Japan? After a few months break, starting a new game. Decided to try for Odo into Japan, having never played in this part of the world. Going for Chrysanthemum throne, possibly Khrisitian Japan, and then whatever. Almost time for first idea group, looking for suggestions. The game displays a tooltip block without any actual effects in this place. Hidden effect: If: Limited to: Country flag jap_chose_kaikoku_flag is set. Gain country modifier "Exchange of Ideas" for 25 years, giving the following effects: −10% Technology cost. +25% Innovativeness gain. Gets new missions.Especially if you get a gold mine. Military: Discipline+Morale is standard, Infantry Fire for being OP. Admin efficiency+ CCR for blobbing. War exhaustion tick for lots of wars. Unrest/separatism for QoL. Many different ideas may be amazing depending on role play. Stormzyra • 7 mo. ago. Depends what your goal is.Korea's mission tree is very crazy, it gives claims on the entire regions of Japan, Manchuria, North China, South China, and Xinan. Of course, this requires you to go up against the Ming behemoth and the Japanese daimyos. Note the uncolonized Kuril Islands and Ming rump state in the north. 218.Japan’s major landforms include mountains, plains and volcanoes. Most of Japan is made up of islands — there are thousands of islands that make up the country. The main island is Honshu, and it is 810 miles long and is dominated by mountain...Oct 15, 2022 · 47 ratings. [1.34] A Very Thorough Primer on Uniting Japan as Oda [Or Anyone] By Giant Enemy Crab. I wrote this for you. But also for me. It's a detailed analysis on the daimyos in Japan and how Oda is the best-suited for the task. It also covers national idea sets according to their merit, the fringe cases like the -100% culture conversion ... Europa Universalis IV - Developer Diary - 1.35 Roadmap and Idea Groups - Steam News. Login Store Community Support. Change language. View desktop website. STORE COMMUNITY About SUPPORT. Install Steam. login | language. We return to our Dev Diaries to have a look at some of our upcoming changes with and additions with Idea Groups!This makes most sense to me. Humanist should be taken before you become Emperor of China. 1. JackNotOLantern • 1 yr. ago. That's the best part - you don't become emperor of China, your destroy it. 3. DarkeningHumour • 1 yr. ago. Pretty sure Yuan can choose to become Emperor. It's one of the reasons Yuan is so great.Advice on Japan Achievement Run. Hi, fellow conquerors. I have never played as Japan and I want to do an achievement run as Japan going for: The Chrysanthemum Throne. Unite Japan as a Daimyo. 2. Made in Japan. Embrace "manufacturies" institution as Japan by …owns Kyoto (1020) and Musashi (1028). Effects. The country: becomes Japan. gets new missions. gets the event ' New Traditions & Ambitions ', unless it is a custom nation. becomes an empire. abolishes the ' Shogunate ' government reform. loses its cores on every provinces owned by the subject daimyos of the country.Expansion features edit. Revisit some of the most powerful and popular nations in Domination, an expansion pack for Europa Universalis IV. Centered on the great empires of the early modern world, Domination offers new mission trees, new government reforms, new estate management and new events for several of the major powers in the game.Jan 31, 2023 · EU4 1.35 Japan is absolutely insane, you get new unique Samurai units that have extra discipline and morale damage reduction, new huge mission tree and best ... I think a Japanese Naval game could be really fun, as around 1600 you're going to be dealing with the Spanish Pacific colonies + whatever European power is going for the spice islands. But to answer your question, you really don't need that idea group to wreck Ming.EUIV Policy and Idea Group Planner 0.3.2 (for EUIV 1.34.4) Welcome to my simple policy planner for Europa Universalis IV by Paradox Interactive.Ming has a unique monarchy form with fixed empire rank and fixed dynasty called the Celestial Empire, reflecting the Chinese belief that a well-governed empire was evidence of divine sanction and blessing, whereas a poorly governed or tyrannical one was evidence that the Emperor could be deposed.. Without the Mandate of Heaven expansion, there is a way for Ming to reform and remove this ...Certain national ideas are superb and are actually worth gunning for. France's second national idea 'Show Elan!' gives them a hefty 20 % army morale boost in the early game: a killer national idea. To unlock that, the player needs to buy 6 ideas from one or more of his chosen idea groups as each 3 ideas you buy, will unlock a national idea.Use my link and get EU4 Domination for yourself - https://www.nexus.gg/ludiethistoria/europa-universalis-iv/europa-universalis-iv-dominationThis video was sp...Hosokawa is the largest Daimyo in Japan, both by province size and development. This means that expansion is quite easy, especially in Kyushu, which is filled with OPM's. By taking over the surrounding Daimyo's, you can become powerful enough to unite Japan very quickly. Afterwards, Japan can colonise Australia and Indonesia, …Effects. The country: becomes Japan.; gets new missions.; gets the event ‘New Traditions & Ambitions’, unless it is a custom nation.; becomes an empire.; abolishes the ‘Shogunate’ government reform. loses its cores on every provinces owned by the subject daimyos of the country.; gains a permanent claim on over province in the Japan region, …4 Easter egg. 5 Converter-only. Each country has a unique set of strengths that make it different from most or all other countries. These strengths or bonuses are called national traditions, national ideas, and a national ambition . Each country starts with national traditions, two bonuses that define the history and heritage of the country. I did do it 10 years earlier than this even with a forced seppuku but Japan was... not in a good state after I finished. Lots of OE, lots of rebels, lots of debt, way behind on tech, lots of corruption. Probably much better to do it a little more slowly and have Japan not get screwed sideways for decades after.New Germany ideas really shine, even if they are slightly dissapointing after Prussian military-focuses ideas. They have not only +15 ICA, +5% discipline and +0,5 army tradition per year (although itself this idea is weak), but also whopping +20% goods produced, which is insane, especially in time when you can form them at tech 20, +5% admin efficiency, -2 unrest, + 1 dip relation and -10% ...Successfully taking the Mandate gives its holder permanent claims on all of the China super-region, cores on provinces Beijing, Nanjing and Canton, the Celestial Empire special government, and unlocks the mandate and meritocracy mechanics. In addition, the EoC gets 2 unique CBs: " Force tributary state " and " Unify China ".For the first half of the EU4 time period, Japan experienced the Sengoku Jidai, or the Japanese Warring States Period. The weak Ashikaga Shogunate proved unable to prevent incessant war between de facto independent regional lords, or daimyo. The game represents this strife by dividing up Japan into a small central state and a large number of ...

Especially if you get a gold mine. Military: Discipline+Morale is standard, Infantry Fire for being OP. Admin efficiency+ CCR for blobbing. War exhaustion tick for lots of wars. Unrest/separatism for QoL. Many different ideas may be amazing depending on role play. Stormzyra • 7 mo. ago. Depends what your goal is.Examples: Religious, Exploration, Naval. Tier 3: Idea groups that are good all-around, but never really shine. These groups are rarely a waste, but they don't shake things up or provide the raw power that a tier 1 or 2 idea group can. Examples: Innovative, Trade, Quality/post-nerf Defensive (15% morale).Representation of Japan in 1.35. nitr0gue14. Feb 22, 2023. Jump to latest Follow Reply. In the recent dev diary about Japan, there were a lot of updates brought to this region that has already received so many updates before. I had time to stew about some of the things revealed, and I (like many others), noticed a prevalent theme; a...Ambition: Hosokawa is the largest Daimyo in Japan, both by province size and development. This means that expansion is quite easy, especially in Kyushu, which is filled with OPM's. By taking over the surrounding Daimyo's, you can become powerful enough to unite Japan very quickly. Afterwards, Japan can colonise Australia and Indonesia, Western ...

After that you will get mandate CB if you border the emperor. 3. tzuioo • 1 yr. ago. Two options. 1. Be japan but not have Shogun government type. Then you can become the emperor yourself 2. Annex every single province of the current emperor hence making the position of the emperor disappear from the game. 587.It becomes insanely shitty to kill rebels in Indonesia later on when you have to ship troops all over the place. Religious is nice but it'll still take too long to convert provinces if you're expanding quickly. Humanism is the ultimate quality-of-life idea group. Quantity or Offensive.…

Reader Q&A - also see RECOMMENDED ARTICLES & FAQs. Ambition: Ryukyu is a small island nation so. Possible cause: Christian Japan - Stardust Crusaders question (possible bug?) TLDR: Anyone know how.

With the news of the new expansion for EU4 - I figured it was time to do a guide on how to play as Japan and trigger colonialism!EUIV Policy and Idea Group Planner 0.3.2 (for EUIV 1.34.4) Welcome to my simple policy planner for Europa Universalis IV by Paradox Interactive.3.3K votes, 122 comments. 310K subscribers in the eu4 community. ... More Topics. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, ... so bear with me, but I believe that Japan, Manchu and Spain embargoed Ming and Manchu attacked Ming in 1644.

Support revolt - actually generates rebellion (in 5 different variants) - in early EU4 patches it still sort of worked, by now it's completely useless; And a bunch more. EU4 really needs drastic changes to spy system for Espionage ideas to do their job. Some ideas: make Espionage ideas unlock espionage abilities like Infiltrate Administration earlyIdeas: I recommend to start with the Religious ideas, which will be handy when you have to convert your provinces to the catholic faith. Then choose Exploration, so that you can colonise The kurils. After that go for the Naval and for the Maritime ideas. After these I recommend the Defensive ideas. Keep your navy always at its maximum capacity.

Europa Universalis 4 Wiki Active Wikis. A Jul 15, 2023 · It was last verified for version 1.28. In an increasingly hostile world the safety of a castle is both a promise of protection and employment. Samurai have for years been abandoning their countryside homes for the cities beneath the walls of the castles of their masters, along with merchants and craftsmen. Start a normal Majapahit game, when you unlock the sJul 19, 2020 · owns Kyoto (1020) and Musashi ( Go to eu4 r/eu4 • ... Comfort Zone, well, for the sake of colonialism I always went for japanese ideas as they have +20 global settler increase, so I didn't care for Daimyo's national ideas and just wanted someone strong to unite quickly and without much risks/deathwars. But the sentimentality made me chose Uesugi over Hosokawa and Yamana. ️ PATREON https://www.patreon.com/ludiethistoria ️JOIN h Oda is a Daimyo in Japan, ruled by the Oda family, starting as an one province minor in Owari province. I will be playing Europa Universalis 4 (EU4), starting in 1552 for this gameplay, still with one same province, but with Nobuhide's legendary successor, Nobunaga Oda. He was as a powerful daimyo and one of the major figures of Sengoku Period. Only 4 out of the 8 bonuses are actually milPolicies are a set of bonuses unlocked by completing idea groups.Effects. The country: becomes Japan.; gets new missions.; Apr 10, 2017 · The only Japanese nations that possess -0.0X MWE without taking crappy Innovative ideas early or forcing oneself into Isolationism lvl4 are: Tsutsui, Satake and Ashikaga Ashikaga has laughable military ideas; so forget about it. Satake has Infantry Combat Ability and Artillery Combat Ability—both rather late. Europa Universalis IV. Suggestions for Japan Ideas? Thread starter Jankmaster98; Start date Feb 6, 2017; Jump to latest Follow Reply Menu We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive's User Agreement. Form Japan but keep ideas and traditions. 2. Reply. Share. Report Sav There's a new policy with Admin and Court to add 5% CCR and 15% taxes. The dev cost got moved to Infrastructure, which seems to be an honestly great group (policy with Influence allows claims-bordering-claims, policy with Exploration gets Colony Dev Boost). Honestly, Economic focusing on Economy seems great to me.Advice on Japan Achievement Run. Hi, fellow conquerors. I have never played as Japan and I want to do an achievement run as Japan going for: The Chrysanthemum Throne. Unite Japan as a Daimyo. 2. Made in Japan. Embrace "manufacturies" institution as Japan by 1655. 3. Not enough ratings. [1.34.5] Ultimate EU[After Action Reports ( AARs) are threads posted to the EU4 fUnite Japan turns you and any survivors thu Introduction Having 3000+ hours of experience with EUIV and having completed a World Conquest with Japan twice before, I figured I would write my first guide on how to do that. Japan has an incredible starting position despite the appearance from the 1444 start. You're safe from outside invasion due to protection from the empire.